A quick doodle for our Drugs game.
Had to explain depth and the tunnelfeel to the rest of the team but especially the programmer. Didn't want to end up with a 2d topdown racinggame while you're swimming in a bloody tunnel haha.
Stylewise it might become similair to this (but better), or something completely else, depending on what the team thinks :'D
It keeps on changinnnng
But here are some of the later screens:
Project has finally ended, so here's some more hahaha
But not all... You can play the game here: Click me :DD







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